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What is a MOOC ?
Massive Open Online Courses (MOOCs) are free online courses that anybody can take, and those who complete the course can earn an official certificate for a fee. Top universities around the world offer MOOCs, and the total number of registered learners on the Coursera and edX platforms has reached more than 130 million. Along with self improvement, learners are using MOOCs to improve their professional skills, and the individually validated certificates are helping learners advance in the workplace and make career changes.
Featured Courses
Words Spun Out of Images: Visual and Literary Culture in Nineteenth Century Japan
In their ambition to capture “real life,” Japanese painters, poets, novelists and photographers of the nineteenth century collaborated in ways seldom explored by their European contemporaries. This course offers learners the chance to encounter and appreciate behavior, moral standards and some of the material conditions surrounding Japanese artists in the nineteenth century, in order to renew our assumptions about what artistic “realism” is and what it meant. Learners will walk away with a clear understanding of how society and the individual were conceived of and represented in early modern Japan. Unlike contemporary western art forms, which acknowledge their common debt as “sister arts” but remain divided by genre and discourse, Japanese visual and literary culture tended to combine, producing literary texts inspired by visual images, and visual images which would then be inscribed with poems and prose. Noticing and being able to interpret this indivisibility of visual/literary cultures is essential in understanding the social and psychological values embedded within the beauty of Japanese art.
Welcome to Game Theory
This course provides a brief introduction to game theory. Our main goal is to understand the basic ideas behind the key concepts in game theory, such as equilibrium, rationality, and cooperation. The course uses very little mathematics, and it is ideal for those who are looking for a conceptual introduction to game theory. Business competition, political campaigns, the struggle for existence by animals and plants, and so on, can all be regarded as a kind of “game,” in which individuals try to do their best against others. Game theory provides a general framework to describe and analyze how individuals behave in such “strategic” situations. This course focuses on the key concepts in game theory, and attempts to outline the informal basic ideas that are often hidden behind mathematical definitions. Game theory has been applied to a number of disciplines, including economics, political science, psychology, sociology, biology, and computer science. Therefore, a warm welcome is extended to audiences from all fields who are interested in what game theory is all about.
Visualizing Postwar Tokyo, Part 1
Tokyo emerged out of the ruins of war to become a large city of 10 million people in only a quarter of a century. During this process of change, the capital of a military empire that once invaded East Asia experienced occupation by the U.S. armed forces, hosted the Olympic Games, and transformed into a consumer hub where young people could enjoy economic “wealth.” It is important to know that this process was recorded in countless photographs, documentary films, TV programs, and so on. We will retrieve many of these archived pictures and videos and analyze what happened in postwar Tokyo from different perspectives. In Part 1, you will look at the changes that occurred in postwar Tokyo over a quarter of a century from four different perspectives: 1) occupation and Americanism; 2) imperial gaze and royal wedding; 3) The Olympic city; and 4) economic-cultural clash in Shinjuku. This examination of urban history will provide you with the insights necessary when considering changes in other large cities in Asia, such as Seoul, Beijing, and Bangkok, at the end of the twentieth century.
Four Facets of Contemporary Japanese Architecture: Humans
This is the fourth course in the “Four Facets of Contemporary Japanese Architecture” series, which focuses on the fourth facet: humans. Economic miracle, environmental problems, bubble economy and its collapse, information technology and globalization, earthquakes, population decline, pandemic... The nearly 60 years between the two Tokyo Olympics, 1964 and 2021, was a turbulent time for humans in Japan. During this period, how has architecture changed? And what happened to humans that architecture was supposed to have supported? This course on “Humans” will review the works of those architects who have attempted to conceptualize humans through their architecture and examine the changes over the last half century as well as the issues for the future. Hiroshi Hara, Toyo Ito, Osamu Ishiyama, Kengo Kuma, Satoko Shinohara, and Sou Fujimoto visit their buildings to discuss the ideas behind their respective works.
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